文件
BotStore/test/bigMapService.test.js
T
lyizai 51664c55b6 feat: 1.7.0 落地 TODO 全部待办(地面修正 / 手动执行器 / 自救 / 回城 / 租约 / 通知)
按 TODO.md 的优先级把待办全部落地为代码,详见 CHANGELOG 的 [1.7.0]。

- 「走不动」攻关:地面状态修正(syncGroundToPhysics / trustSetbackOnGround)、
  出站包类型分布、备选执行器 manualMover(只借 A* 规划、自己按键执行)
- 原点自救分两轮并统计成败;回城前评估「原地是否更差」并记录前后坐标
- 新增目标区块租约表(targetLease)避免多机器人撞同一块
- 定时消息支持 cron 与「期望回复」确认;新增人工介入 Webhook 通知(notifier)
- 大地图后台预热与视野裁剪;控制台日志按帧批量写入、配置面板支持搜索

顺带修掉两个影响部署的细节:
- 部署脚本(deploy.js / ssh-helper.js)改为也能从 .env 读 SSH 凭据 ——
  在命令行传密码会留在 shell 历史与进程列表里,写进已被忽略的 .env 更安全;
  显式环境变量仍然优先。.env.example 补上占位符并说明这些只在本机用。
- package.json / package-lock.json 版本对齐到 1.7.0(此前停留在 1.1.0,
  与 CHANGELOG 的语义化版本声明脱节)。

测试:368 → 436 个用例,`npm test` 与 `npm run check` 全绿。
2026-09-28 22:46:39 +08:00

283 行
12 KiB
JavaScript
原始文件 Blame 文件历史

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'use strict';
const test = require('node:test');
const assert = require('node:assert');
const fs = require('fs');
const os = require('os');
const path = require('path');
const { BigMapService, TILE_PIXELS, DEFAULT_MAX_ZOOM } = require('../src/core/bigMapService');
const { defaultConfig } = require('../src/config/expansionConfig');
/** 造一张假的 PNG 内容(只需非空即可,服务端只做字节透传) */
function fakePng(size) {
const buffer = Buffer.alloc(size || 64);
buffer[0] = 0x89;
buffer[1] = 0x50;
return buffer;
}
/** 建一个使用临时缓存目录、带假 fetch 的大地图服务 */
function setup(options) {
const opts = options || {};
const cacheDir = fs.mkdtempSync(path.join(os.tmpdir(), 'autostore-bigmap-'));
const config = defaultConfig();
Object.assign(config.bigMap, opts.bigMap || {});
const calls = [];
const fetchImpl = opts.fetchImpl || (async (url) => {
calls.push(url);
if (opts.failAll) return { ok: false, status: 404, arrayBuffer: async () => new ArrayBuffer(0) };
const data = fakePng(opts.tileSize || 64);
return { ok: true, status: 200, arrayBuffer: async () => data.buffer.slice(data.byteOffset, data.byteOffset + data.length) };
});
const service = new BigMapService(config, null, {
baseUrl: 'http://bgjq.simpfun.cn',
world: 'minecraft_overworld',
cacheDir,
fetchImpl
});
return { service, config, cacheDir, calls };
}
test('坐标系:最大层级 1 方块 = 1 像素,逐级翻倍', () => {
const { service } = setup();
assert.strictEqual(service.maxZoom, DEFAULT_MAX_ZOOM);
assert.strictEqual(service.blocksPerTile(3), TILE_PIXELS, '最大层级每张瓦片覆盖 512 方块');
assert.strictEqual(service.blocksPerTile(2), TILE_PIXELS * 2);
assert.strictEqual(service.blocksPerTile(1), TILE_PIXELS * 4);
assert.strictEqual(service.blocksPerTile(0), TILE_PIXELS * 8, '层级 0 每张瓦片覆盖 4096 方块');
});
test('坐标系:王城 (10722, 1547) 落在 z=3 的瓦片 (20, 3) 内(对源站实测标定)', () => {
const { service } = setup();
const bounds = service.tileBlockBounds(3, 20, 3);
assert.deepStrictEqual(bounds, { minBlockX: 10240, maxBlockX: 10752, minBlockZ: 1536, maxBlockZ: 2048 });
assert.ok(10722 >= bounds.minBlockX && 10722 < bounds.maxBlockX);
assert.ok(1547 >= bounds.minBlockZ && 1547 < bounds.maxBlockZ);
});
test('tileRange 覆盖 ±rangeBlocks:层级 0 全世界为 10×10=100 张', () => {
const { service } = setup();
const range = service.tileRange(0, 20480, 0, 0);
assert.strictEqual(range.minX, -5);
assert.strictEqual(range.maxX, 4);
assert.strictEqual(range.minZ, -5);
assert.strictEqual(range.maxZ, 4);
assert.strictEqual(range.count, 100);
// 瓦片范围必须完整覆盖 -20480..20480
assert.strictEqual(range.minX * service.blocksPerTile(0), -20480);
assert.strictEqual((range.maxX + 1) * service.blocksPerTile(0), 20480);
});
test('tileRange 支持以机器人位置为中心:图幅越小爬的瓦片越少', () => {
const { service } = setup();
// 层级 0 每张瓦片 4096 格:半径 20480 → 100 张,4096 → 4 张
assert.strictEqual(service.tileRange(0, 20480, 0, 0).count, 100);
assert.strictEqual(service.tileRange(0, 4096, 0, 0).count, 4);
// 半径 1024 且中心落在某张瓦片正中(瓦片 4 覆盖 16384..20480,中心 18432)→ 只要 1 张
const centered = service.tileRange(0, 1024, 18432, 18432);
assert.strictEqual(centered.count, 1);
assert.strictEqual(centered.minX, 4);
assert.strictEqual(centered.minZ, 4);
assert.strictEqual(centered.centerBlockX, 18432);
// 该瓦片必须真的覆盖机器人坐标
const bounds = service.tileBlockBounds(0, centered.minX, centered.minZ);
assert.ok(18432 >= bounds.minBlockX && 18432 < bounds.maxBlockX);
assert.ok(18432 >= bounds.minBlockZ && 18432 < bounds.maxBlockZ);
});
test('tileRange 中心移到远处时瓦片下标整体平移,不再盯着世界原点', () => {
const { service } = setup();
const atOrigin = service.tileRange(0, 4096, 0, 0);
const atBot = service.tileRange(0, 4096, 20000, -20000);
assert.notStrictEqual(atOrigin.minX, atBot.minX);
// 机器人所在的瓦片(正 X、负 Z 象限)必须落在范围内
const tileX = Math.floor(20000 / 4096);
const tileZ = Math.floor(-20000 / 4096);
assert.ok(tileX >= atBot.minX && tileX <= atBot.maxX, '瓦片 X 下标应覆盖机器人');
assert.ok(tileZ >= atBot.minZ && tileZ <= atBot.maxZ, '瓦片 Z 下标应覆盖机器人');
assert.ok(tileX > 0 && tileZ < 0, '机器人位于正 X、负 Z 象限');
const bounds = service.tileBlockBounds(0, tileX, tileZ);
assert.ok(20000 >= bounds.minBlockX && 20000 < bounds.maxBlockX);
});
test('tileRange 缺省中心为世界原点', () => {
const { service } = setup();
const range = service.tileRange(0, 4096);
assert.strictEqual(range.centerBlockX, 0);
assert.strictEqual(range.centerBlockZ, 0);
});
test('tileUrl / tilePath 拼接源站地址与磁盘缓存路径', () => {
const { service } = setup();
assert.strictEqual(
service.tileUrl(2, -3, 7),
'http://bgjq.simpfun.cn/tiles/minecraft_overworld/2/-3_7.png'
);
assert.ok(service.tilePath(2, -3, 7).endsWith(path.join('minecraft_overworld', '2', '-3_7.png')));
});
test('getTile 首次回源并落盘,第二次命中磁盘不再回源', async () => {
const { service, calls } = setup();
const first = await service.getTile(1, 2, 3);
assert.ok(first && first.length > 0);
assert.strictEqual(calls.length, 1);
// 清掉内存缓存,验证磁盘缓存生效
service._memory.clear();
const second = await service.getTile(1, 2, 3);
assert.ok(second && second.length > 0);
assert.strictEqual(calls.length, 1, '第二次不应再回源');
});
test('getTile 回源失败返回 null(控制台画占位色块)', async () => {
const { service } = setup({ failAll: true });
assert.strictEqual(await service.getTile(0, 0, 0), null);
});
test('crawlAll 批量爬取范围内全部瓦片并统计进度', async () => {
const { service, calls } = setup({ bigMap: { rangeBlocks: 4096 } });
const result = await service.crawlAll(0);
// rangeBlocks=4096、层级 0 每张 4096 方块 → 2×2=4 张
assert.strictEqual(result.total, 4);
assert.strictEqual(result.done, 4);
assert.strictEqual(result.failed, 0);
assert.strictEqual(result.running, false);
assert.strictEqual(calls.length, 4);
assert.strictEqual(service.countCached(0), 4);
});
test('crawlAll 已缓存的瓦片不重复下载', async () => {
const { service, calls } = setup({ bigMap: { rangeBlocks: 4096 } });
await service.crawlAll(0);
assert.strictEqual(calls.length, 4);
await service.crawlAll(0);
assert.strictEqual(calls.length, 4, '第二次爬取应全部命中缓存');
});
test('crawlAll 统计失败张数', async () => {
const { service } = setup({ failAll: true, bigMap: { rangeBlocks: 4096 } });
const result = await service.crawlAll(0);
assert.strictEqual(result.total, 4);
assert.strictEqual(result.done, 0);
assert.strictEqual(result.failed, 4);
});
test('crawlAll 支持以指定中心爬取(只拉机器人周边那几张)', async () => {
const { service, calls } = setup();
const result = await service.crawlAll(0, {
centerBlockX: 18432,
centerBlockZ: 18432,
rangeBlocks: 1024
});
assert.strictEqual(result.total, 1, '中心落在瓦片正中且半径 1024 时只需 1 张瓦片');
assert.strictEqual(result.done, 1);
assert.strictEqual(result.centerBlockX, 18432);
assert.strictEqual(result.rangeBlocks, 1024);
// 只请求了机器人所在的那一张,而不是世界原点附近
assert.strictEqual(calls.length, 1);
assert.ok(calls[0].includes('/4_4.png'), '实际请求的瓦片 URL:' + calls[0]);
});
test('snapshot 暴露坐标系、瓦片范围与缓存数量', () => {
const { service } = setup({ bigMap: { rangeBlocks: 20480, zoom: 0 } });
const snap = service.snapshot();
assert.strictEqual(snap.world, 'minecraft_overworld');
assert.strictEqual(snap.tilePixels, TILE_PIXELS);
assert.strictEqual(snap.blocksPerTile, 4096);
assert.strictEqual(snap.tiles.count, 100);
assert.strictEqual(snap.cached, 0);
assert.ok(snap.source.tileUrlTemplate.includes('{z}/{x}_{y}.png'));
});
test('snapshot 接受中心参数,瓦片范围随机器人位置变化', () => {
const { service } = setup({ bigMap: { rangeBlocks: 1024, zoom: 0 } });
const atOrigin = service.snapshot({ centerBlockX: 0, centerBlockZ: 0 });
const atBot = service.snapshot({ centerBlockX: 18432, centerBlockZ: 18432 });
assert.strictEqual(atBot.tiles.count, 1, '中心落在瓦片正中时只要 1 张');
assert.notStrictEqual(atOrigin.tiles.minX, atBot.tiles.minX, '中心不同,瓦片下标必须不同');
assert.strictEqual(atBot.tiles.centerBlockX, 18432);
assert.strictEqual(atBot.tiles.minX, 4);
});
test('clearCache 清空磁盘与内存缓存', async () => {
const { service } = setup({ bigMap: { rangeBlocks: 4096 } });
await service.crawlAll(0);
assert.strictEqual(service.countCached(0), 4);
const removed = service.clearCache();
assert.strictEqual(removed, 4);
assert.strictEqual(service.countCached(0), 0);
assert.strictEqual(service._memory.size, 0);
});
test('配置里 zoom 大于 maxZoom 时被钳制(避免爬到源站不存在的瓦片)', () => {
const { service, config } = setup({ bigMap: { zoom: 7, maxZoom: 3 } });
// 直接走一次配置归一化,验证钳制逻辑
const { normalizeConfig } = require('../src/config/expansionConfig');
const normalized = normalizeConfig(config);
assert.strictEqual(normalized.bigMap.zoom, 3);
assert.strictEqual(service.maxZoom, 3);
});
// ==================== 后台预热(机器人移动后顺带补高层级瓦片)====================
test('prewarmAround 只预热比「启动预爬取层级」更高的层级', async () => {
const { service, calls } = setup({ bigMap: { zoom: 0, prewarmLevels: 2, prewarmRangeBlocks: 512 } });
const result = await service.prewarmAround(0, 0);
assert.strictEqual(result.skipped, undefined, '首次调用应真正预热');
assert.strictEqual(result.minZoom, 1);
assert.strictEqual(result.maxZoom, 2, '默认只预热上面两层');
assert.ok(result.done > 0);
for (const url of calls) {
assert.ok(/\/tiles\/minecraft_overworld\/[12]\//.test(url), '不应预热层级 0(批量爬取负责):' + url);
}
});
test('prewarmAround 在机器人没怎么移动时跳过(避免频繁请求源站)', async () => {
const { service, calls } = setup({ bigMap: { prewarmMinMoveBlocks: 512, prewarmIntervalMs: 600000 } });
await service.prewarmAround(1000, 1000);
const firstCalls = calls.length;
const again = await service.prewarmAround(1000, 1000);
assert.strictEqual(again.skipped, 'recent');
assert.strictEqual(calls.length, firstCalls, '跳过时不应再发起任何下载');
// 移动够远之后应该重新预热
const moved = await service.prewarmAround(2000, 2000);
assert.strictEqual(moved.skipped, undefined);
assert.ok(calls.length > firstCalls);
});
test('prewarmAround 可关闭,且批量爬取在途时让路', async () => {
const { service } = setup({ bigMap: { prewarm: false } });
assert.strictEqual((await service.prewarmAround(0, 0)).skipped, 'disabled');
const second = setup().service;
second.crawl.running = true;
assert.strictEqual((await second.prewarmAround(0, 0)).skipped, 'busy');
});
test('prewarmAround 覆盖半径越大、层级越多,需要的瓦片越多', async () => {
const { service: small } = setup({ bigMap: { prewarmLevels: 1, prewarmRangeBlocks: 256 } });
const smallResult = await small.prewarmAround(0, 0);
const { service: big } = setup({ bigMap: { prewarmLevels: 2, prewarmRangeBlocks: 2048 } });
const bigResult = await big.prewarmAround(0, 0);
assert.ok(bigResult.total > smallResult.total, `大图幅应预热更多瓦片:${bigResult.total} vs ${smallResult.total}`);
});
test('snapshot 暴露预热状态供控制台展示', async () => {
const { service } = setup();
await service.prewarmAround(0, 0);
const snapshot = service.snapshot();
assert.ok(snapshot.prewarm);
assert.strictEqual(snapshot.prewarm.running, false);
assert.ok(snapshot.prewarm.done > 0);
assert.strictEqual(snapshot.prewarm.lastCenterX, 0);
});
test('prewarmLevels 为 0 时不预热(只做启动批量爬取)', async () => {
const { service, calls } = setup({ bigMap: { prewarmLevels: 0 } });
const result = await service.prewarmAround(0, 0);
assert.strictEqual(result.skipped, 'no-levels');
assert.strictEqual(calls.length, 0);
});